New Content and site.

Posted in Projects. on November 4, 2011 by dmawesome

I have started a Campaign site for more campaign specific information, I encourage you all to post your character sheets and treasure on the site to better keep track of these things.

Updated.

Should now allow you to access the sheet below on you’re respective character pages.

Advertisements

From 09/12/2011 to 11/3/2011 Recap

Posted in Plot Review on November 4, 2011 by dmawesome

In the morning they set out again, Neph leads them down into the winding tunnel. This time they avoid the log trap that so grievously wounded Guvarah. Neph marvels at the vast size of the inner cavity. Perhaps for too long because he is hit with an arrow which sparks the start of a skirmish that the party is ill equip to handle. Unable to effectively return fire Guvarah and Neph push deeper into the cave; storming in to a room that appeared to be occupied by Human cultists and not the goblins they where lead to believe. In this second skirmish guvarah is felled by magic most foul. Vorash and Brock abandon their fight against the archers on the hill and regroup with the others.

They press deeper still, paying little heed to how over extended they’ve become. Mak’tar a distant memory, They successful dispatch another group of enemies. However, a few manage to escape. Knowing better then to follow the enemies in to a trap they proceed to a different room where Neph hears movement. Neph ventures into the room only to be hit by, struck by, a smooth… pair of enemies.  Vorash hearing Neph’s blood curdling scream rushes in to assist his ally. Vorash is also cut down where he stands as he hefts Neph’s limp body over his shoulder. Seeing this, Brock runs. Brock regroups with his party leader and the two of them begin to leave. Their path is cut off in the large chamber by the archers who assaulted them before, and are surrounded by reinforcements. Brock takes a leap of faith and jumps into the waters below the subterranean cliff. And is lost to unconsciousness.

As the group regains consciousness, they find themselves in captivity. Mak’tar attempts to harm the only enemy present with his magic, and is beaten into unconsciousness when the cultist flees to get help. Though impossible to measure, they wait in the cells for what would seem like several days. All the while their mysterious jailer works vigoriously on an unknown projects. Eventually their friendly host comes to visit them. Tortulian examines the work of his underling and the group stairs in horror at their own likenesses on the cave walls by a cultist who has no eyes. Tortulian looks amused and leaves.

Food is brought to the party and they hungrily gobble it up, no longer concerned about who or where it came from. When a group of guards come to retrieve them from their cells Neph attempts to ‘lift’ a knife off a guard who mercilessness knocks him out. The group is lead/ carried out in to a vast natural chamber that has been used for a dark mass to their foul god, Onogal. Tortulian delivers a speech to his minions and declares the group has been choosen to be sacrificed by Onogal. They are led in to a side chamber where many cultists are seated and waiting to bear witness to the sacrifice. As the group stands ready to meet their fate a roaring, ominous wind rushes in and floods the room. The magical torrent blows back the cowl and cloak of all the viewers and nothing but bones and dust is revealed. Frantic, Both the executioner and the awake members of the party engage in brutal melee. Ultimately the party prevails.

Neph scouts ahead, and Brock waits for him. Guvarah burns away the tattered rags that the cultists allowed them to cloth themselves with. Neph attempts to sneak past the Cultist Second-in-command and accidentally alerts him. Neph runs back to the party and the cultist quickly fells Brock. Guvarah rushes to their aid and is felled as well by the Cultist. When the cultist is slain, Neph and Mak’tar explore the great chamber and discover a bundle of healing elixirs that quickly bring back to their party leader who watches over their wounded comrades. The elixir has no effect on Guvarah and Vorash. The Group manages to drag their fellows back to the cliff before alerting the cultists again. Trapped they emulate Brocks previous fall and dive into the unknown.

They awaken on the bank of a river, where their leader dies from arrow wounds. Leaving them only with there lives and the instructions to find his ally in the Capital city of Marsrath. Vorash, struggling to accept his Deity’s rejection of him, finds the open and waiting arms of Lanshore, Lord of Pleasure. They follow the river northwest…

Ben’s wrong

Posted in Plot Review on October 18, 2011 by dmawesome

News flash, Ben’s usually wrong, don’t listen to him. Especially when pertaining to things like “Hide Shirts” or whatever made up shit he’s thought of. “I have no idea” -Ben.

09/12/2011

Posted in Plot Review on September 16, 2011 by dmawesome

On the next day, they set out. Despite Gevurah’s attempt to become the new leader of the “Blue Flame Princes” he still continued to follow the Jade Venom Skylarks true Leader. Oh, and did he lead. Down the road and up into the mountains, for hours. Until they came to a cliff overlooking a river, with a bridge going into a dark cave. Clumsy, Gevurah springs a trap that greatly wounds him and his accomplice, Vorash. Gevurah abandons their assault and everyone follows him. All save one, who descends deeper into the cave looking to scout ahead. The next day passes and he does not return.

Rob / Mak’dar / Sorcerer

Posted in Character Backgrounds on September 16, 2011 by dmawesome

It appeared that his entire life was going to be a series of misfortunes. The product of the union of a orc and a human, he was runty for a half-orc. He was a slave found fit for only the most menial chores.

During his days he worked under the careless eyes of the orcs, which allowed him to take pieces of “worthless” objects from orcish raids such as books. At night he was chained to a post and left alone, there he would study as well as he could. As a child he prayed for freedom to the gods he learned of in those books the orcs threw away. Each year he became less hopeful and finally realized there was no one listening. Yet through those books he learned of the world outside his reality.

One night, during the worst storm Mak’dar had ever seen, came an opportunity he never expected. As he huddled under what cover he could find he could feel the energies of the storm pass over him. Surprisingly he also felt the energy coursing through himself and suddenly lightning began to crackle around his fingers. Tentatively he pointed his hand ad the chain that bound him and with a crack of thunder it was damaged enough to escape.

So he ran as far and as fast as he could. He had a purpose now, no longer would he be kicked around instead he would amass power. No one was his master now and he planned to keep it that way. This power now coursing through him was the key, all he had to do was find ways to expand it.

Todd Wolfe / Vorash / Cleric

Posted in Character Backgrounds on September 16, 2011 by dmawesome

In ages past the House of Thay commanded respect, fear, and obedience. They saw the potential for great things and rarely allowed opportunity to go untried. They were cunning, scheming, and a great ally to have in your pocket, if only they wouldn’t seek to replace you…

However, in time even the best of fair-weather allies makes a mistep, and so it was that one of Thay’s political allies succeeded to rulership within the fiefdom of Koune, and his retribution was abrupt and swift. For two hundred years, the progeny of Thay were banished to the inhospitable Callou Mountains, to ilk out an existance within the winds, sleet, snow, and hail… ‘Let your kind exist amidst the relentless elements which you have persisted within our court.’

So it was that Varash grew up within the frozen peaks, a life built on trial and mettle… the servants of old were mere story now, and each of his kin had to break their backs to survive the unrelenting environment, but survive he did. He found calm and serenity amidst the howling winds, and found that humanity had lost its grasp of its own mortality, hiding from the elements behind stone and mortar, starving off cold with roaring firepits… humanity has mistaken weakness for comfort, and Vorash approaches life as one might a hungry bear… cautious of combat, neither welcoming or shying from it.

Seven years ago, word was recieved that the latest of the Koune dynasty had forsaken their contracts and sold off the Thay ancestoral holdings, the clan having been gone for so long that none recalled where they had been, and so Vorash had abandoned the mountainside… he is no longer a noble in name, and had never been raised with noble ideals… set against the world with no purpose but to reshape it to his own will…

Zack / Neph Elm / Rouge

Posted in Character Backgrounds on September 16, 2011 by dmawesome

A fortune just one cut away

Neph went to all his victims funerals, it was like the end of a chapter, and in days past it was a way to bury all the guilt with the body.Now-and-days it was just part of the procedure, like anything else tedious, but still he felt obligated to at least say thanks. This one had had brought enough coin for a new set of gear and a ride all the way to Koune.

It hadn’t been easy when Neph was a young boy on the streets of Ponarus. (His mother had been a whore) and he a male child doomed to be shipped off to a wizards tower to have gods know what have happen to him. He had seen those broken men on the walls next to the proud Punarin guard. That would not be him. he would not stand, leashed to his “betters,” waiting for the inevitable madness of battle to over take him. Even in his early years he heard the whisper of blood lust call to him. His mother had caught a wasting disease that winter and (the brothel) had forced him out; this had been the last moment of comfort.

Neph was in shock that night. It had all happened so fast; mother had died and the mistress had promptly ousted him into the cold. All he managed to grab were his clothes and his mother’s mirror, a gift from his father, so she had said. As Neph wandered blindly into the back alleys through the storm, he found what would be his new home: a small niche in between two roof tops. He felt safe there as the snow fell, he felt sleep over take him.
The next seven years tempered Neph to the realities of the world: kill or be killed. And he had become quite the killer. Where most were unwilling, Neph had found an outlet for his rage, his hate, and his pain. The look in a targets eye as the knife went in was like looking into the eyes of a familiar lover calling him back to bed.
His first kill had come when that little shit-pike took his mirror. Neph wasn’t as big as him and that would have made a difference had Neph allowed it. Neph waited until he was asleep, then savaged him with a bottle-glass knife. he had screamed but, in the back alleys of Ponarus, it made little difference. Just another voice in the chorus. The next morning they found his body curled up and cold. The guards had blamed it on a wild dog. The church had taken care of the burial. It had been a nice enough ceremony for the child better than the little thief deserved.

Now he was headed to Koune, the pressure to become a wizard was getting way to high. He had another idea: find his father and inherit his family’s business, forcibly. His only clue was the mirror; it was silver, beautiful and had the name “Elm” on it. These were the only clues he had. That and the strange letter from the king, something about a special investigation force, sounded like a solid job while he found his fortune and his father.